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, but as I was unable to do so I just unwrapped the whole full face. It was important to allow the face to take up at least 25% of the texture map, to achieve a detailed face at the end.
My troubles didn't end there, after fiddling with the other parts of the character the unwrap was done. Of course it wasn't as easy as that, as I started texturing the model some of the more detailed bits of the clothing was too low in quality when applied to the model.
So after spending more time on trying to fix things, I have decided to create a bucked and then take the risk and use part of the unique object texture map to achieve higher quality. And I think the textures did start to look a lot better.
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My ongoing challenge is to keep more tonal values in my drawings, so that in these sketches this was my biggest challenge.
The critical studies also continued with last weeks theme. But it was different because we discussed what is to receive feedback. It was informative and I did learn a lot and things I did not consider before relating to feedback.
Feedback is many things that ranges from receiving constructive criticism, learning on how to improve my work, things that work and things that don't, receiving a grade and so many other things related to the word.