The week started with studies of facial muscles and anatomy. We researched portrait paintings and various human faces, before we moved onto learning how to draw topology using front and side pictures of our face. The face topology pictures were used in 3DS Max as reference. I was quite relieved that face modelling was not as hard as I expected. And so I was quite happy with the outcome.The face bellow was modelled using the images of my face topology. The same lines on the model you see bellow, were drawn onto my front and side pictures of my face. After the first time I finished modelling, the face looked a little melted down, as in very flat with no cheekbone definition. So I fixed it by altering the lines of the temples, cheekbones and jaw.
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| Different Facial Expressions |


Your still cute!
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