Wednesday 3 December 2014

Week 9 Extention and two days of Critical Studies

Week 9 took an interesting turn, with an announcement of an extension for the village project. Meaning that I was given a great opportunity to improve and push my house model further. 
The good news was followed by an interesting lecture on the colour theory. As an artist I felt that the theory is very important, because a great model or painting would be overlooked if it had a poor colour palette applied to it. After the session everyone received feedback on how to improve on the house models.
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The house wasn't chunky enough as the wooden beams were too thin. The silhouette also did not quite fit the requirements. So I've increased the size of the breams and shaped up the whole house it would fit the style guide more.
Now the house is in a chunkier form and with an altered ground floor, which I made smaller. The roof has been changed slightly as well. All that's left now is to brighten up the texture colours and export the model into the Unreal Engine. photo cf31bead-0e96-4d3c-8770-be5cad8849a1_zps31fb4f99.jpg photo dfef4257-210d-4d81-ab36-319e054674d6_zps33784810.jpg

 photo DSCN4840_zps26f35416.jpg The life drawing took a turn and pushed me out of my comfort zone, by completely changing the media of drawing the model. This time I could only use scissors and dark paper to cut out the silhouette of the model. It was quite unusual, but very exciting and I did feel like I did quite well.
The first silhouette was a simple pose, so less edges were needed to cut. The rest of the cut outs were a seated pose. The very last silhouette was put into an environment that I drew with a pencil. This also meant that I had to consider the models proportions when cutting out so it would look right in the environment.


Even thought it was extension week, I had two days of critical studies. A conference day was held to help improve on blog writing. There were many different sessions to choose from and I attended the one suggested in my blog feed back. 
I went to Word art first. The seminar explained how to analyse work and be descriptive when writing about my own and other peoples art. What I never thought of before was that I should make mind maps before starting my blogs. In the session me and my group had to write down words describing the chosen character image. The words ranged from media, style, feelings, mood and etc... At the end of the session we had created quite a wordy mind map and example paragraphs on our page.
The other sessions were more formal, describing differences between descriptive and analytical writing. This helped me consider point in which I need to improve.
 The last session explained how to manage my time and how to make a working schedule. It also made everyone consider that work is as important as personal time and also sleep.
It was quite an interesting week and I do hope to improve more on my blog writing in the following weeks.

Tuesday 2 December 2014

Week 8 Bradgate Park and the continuation of the Village project

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This week has been one of those rare ones, where the tutors took the whole group out to draw and gather photographic reference. The place where we went was called Bradgate Park. A very beautiful and huge park with several old ruins, but the ruins were not what we came for. It was the nature and trees, a primary source of research for the upcoming Tree Project. It was the most perfect day to visit the park as the weather changed throughout the day. The colours went from grayish tones to very saturated colours infused with sunlight. The environment had looked just like a post card from Scotland and there was also an array of wild animals and fearless deer.
I chose one of the paint overs as my final concept reference and did a quick concept painting of the house sides. This allowed me to move onto modelling the house, as I was running short on time. My group and I have decided to keep the same colour scheme for our buildings same as the buildings in the example village created by the tutors.

Bradgate park had a very big variety of trees. Most of them were foreign, a lot of the seeds came from overseas. I think this tree had quite an interesting silhouette, the curvy branches seemed like they were weighted down by the miniature leafs. This image also has very saturated colours at the back. It was taken at the end of the journey in Bradgate.
It was nice to break away from the house project and do something a little different other than the usual weekly routine.

The house project continued and I have finished the concept for my house and had moved onto modelling.

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I chose one of the paint overs as my final concept reference and did a quick concept painting of the house sides. This allowed me to move onto modelling the house, as I was running short on time. My group and I have decided to keep the same colour scheme for our buildings same as the buildings in the example village created by the tutors




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At the end of the week I had my model close to conclusion. I did learn  a new way of texturing. I had to make my Photoshop textures tillable, so even if I needed to stretch any of the unwraps out of the boundaries of the UV map it would still have the same quality. This method saved a lot of time and I did enjoy making stylised textures for this particular house. 
I will learn to import the house on week 8 and show the results of how the house looks in the game engine.
There were no critical studies this week and instead we were allowed to work onto finishing this project.